Risk Legacy Odds – Basic Combat Math with a Twist, Part 1

Risk Legacy

After buying Risk: Legacy (by Hasbro) a few weeks ago, I’ve finally gotten a chance to play it.  The base game itself is very simple and I was a bit disappointed at first, but the large number of changes that happen after every game (or even during the game) drastically change things.  I’m impressed enough and, more importantly, excited to play more.  Of course, now I want to see how the math works.

Continue reading

Conquest of Nerath Basic Unit Combat Math

Conquest (1)

I’ve recently gotten the chance to play Wizard of the Coast’s board game Conquest of Nerath (by Wizards of the Coast) and really enjoyed my experience.  After playing a few games, the knee-jerk reaction of many of the players was that Dragons were the superior unit, even given their cost.  Let’s see what the math has to say.

Continue reading