Welcome back to part 2 of Give ‘Em The D!, my Stasis Warden deck. Without further ado, here is the card analysis.
Tag Archives: Solforge
Give ‘Em The D! – A Stasis Warden Deck (Part 1)
Do you hate your fellow human being? Want to justify taking over a minute for a turn? Desire to make your opponent’s life miserable? Then give ‘em the d!
What Solforge Can Learn From Hearthstone
Two new digital collectible card games are gaining momentum – Solforge and Hearthstone. But while each has different gameplay elements and settings, I think that Solforge can learn a lot from the actions taken by the Hearthstone development team. Here’s what I think Solforge can learn from Hearthstone.
Solforge New Player Strategy Tips
Solforge is an exciting new digital collectible card game (DCCG) that is currently in open beta. It has a near dream team developing it – Richard Garfield, the creator of that little game named Magic: The Gathering, and Stoneblade, the creators of Ascension, one the best deck-building card games around. It’s attempting to push the boundaries for what is possible for a DCCG with mechanics difficult or impossible to replicate in physical form. However, these same mechanics make it difficult for new and veteran players alike to understand all of the nuances of Solforge’s strategy, so I have made this guide of Solforge new player strategy tips.
Solforge Forgewatch Invitational Top 8 Statistics
Curiously following the Solforge Forgewatch Invitational, I decided to calculate some statistics about the Top 8’s card choices and deck types. I found the results rather interesting and some of them concerning. Important note: These numbers come from a small sample size (one tournament, eight players), are for a developing game with many new cards recently added, and are calculated with quick and dirty math. Thus, the math below is more useful for observing trends (Uterra is really popular!) rather than exact calculations (Deathweaver had 20.3% more representation than it should have!). With that being said, let’s get on with it!
Why Echowisp is too Strong
Echowisp is one of the dominant legendaries in the current metagame. It’s seen in both Uterra rush and Nekrum\Uterra Deathweaver abuse, among many other popular decktypes. This discussion isn’t new – it’s come up before in the vein of echowisp is much too good, sorry I leave when echowisp is played, and why are echowisps so op, just to name a few. But I think that as the meta has matured and new cards have been added (looking at you, Mr. Deathweaver), Echowisp is (and may have always been) too strong.